Rootsqer Studios — FlagshipAndroid · iOS | Global
Avarice MOBA — In Development

AVARICE.

The 3D mobile MOBA that no one has built yet_

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001 / The Game

A true 3D, third-person MOBA.

Built native for touch, not ported from PC.

Controls, camera and UI rebuilt from physics to pixel for the device 500M Indians already hold. Deeper than a battle royale, faster than a PC MOBA.

Genre
3D third-person MOBA
Mode
5v5 ranked
Platforms
Android · iOS
Status
Playable vertical slice
Avarice MOBA — in-game footage on device
In-game captureReal device · 60 FPS
002 / Built for the device

Runs where India plays.

SD 6XX
Target chipset — Snapdragon 6-series, 4GB RAM, sub-₹20K phones
15–20MIN
Match length — full 5v5 MOBA depth, mobile session size
20+10
Launch hero pool — 20 heroes ready, 10 in pipeline
0P2W
Monetisation — cosmetic-only, zero pay-to-win

Current status: playable vertical slice · core 5v5 loop working on a real device · touch controls tuned_

003 / Technology & Moat

What actually defends this.

T1

Touch-control system

The novel interaction model for 3D MOBA on touch — the UX problem that stopped everyone.

T2

Low-latency netcode

Regional server architecture for real-time 5v5 at low latency — a genuinely hard, defensible engineering problem.

T3

MOBA network effects

Teams and ranked ladders make MOBAs far stickier than battle royale. Players don't leave the game their squad lives in.

T4

First-mover roster IP

Each hero is a long-tail brand asset — skins, lore, merch. A 25-hero roster is a portfolio, not a feature.

004 / Studio DNA

Our esports DNA.

01

Crazy esports

Wild, high-intensity competitive design. Built to disrupt the scene, not fit into it.

02

10+ years in

Still active in top-tier AAA titles today. Ten-plus years combined, no time out of the arena.

03

Gameplay first

One test for every decision: is it better to play? If not, it doesn't ship.

04

Small team

Lean by design. A handful of people, each carrying studio-sized weight.

005 / Track Record

Proof, not promises.

TOP 30
India squad ranking — top 100 globally, held 4 years running

Individual excellence

Individual players ranked top 10 in India in MOBA titles — three years running.

Tournament track record

Competed across multiple Indian esports tournaments, at squad and individual level.

India-first, global ambition

Building from India, for the world — same standards, same intensity, wherever the tournament is.