About
PLAYERS FIRST.
BUILDERS ALWAYS.
A small team of ranked competitors and systems engineers. Every mechanic we ship is tested by people who play to win — and run by infrastructure built to the same standard.
2 Founders + 1 Mentor
Lean by design
PRE-SEED
Rootsqer Studios LLP
10+ YRS
Competitive experience
001 / The Team
Three people. Full-studio weight each.
Founder
Lykon
Neural Networks · Real-Time Systems
Expert in neural networks and real-time systems. Owns bot AI, anti-cheat systems, hero design and combat mechanics.
Founder
Polyphemus
CI/CD · Cloud · DevOps
Leads CI/CD, cloud and DevOps — reliable real-time multiplayer server infrastructure and operations.
Mentor
D A R K
Game Development · Tech Mentorship
Founder, game developer and tech mentor with practical experience building products from concept to launch.
002 / How we work
Small team. No passengers.
3×
People — each carrying studio-sized weight, startup speed
Play what we ship
Still active in top-tier AAA titles today. The ladder is our QA department.
Own the whole stack
AI, netcode, infrastructure, combat design — built in-house, end to end.
One test for everything
Does it make the game better to play? If not, it doesn't ship.