About

PLAYERS FIRST.
BUILDERS ALWAYS.

A small team of ranked competitors and systems engineers. Every mechanic we ship is tested by people who play to win — and run by infrastructure built to the same standard.

2 Founders + 1 Mentor
Lean by design
PRE-SEED
Rootsqer Studios LLP
10+ YRS
Competitive experience
001 / The Team

Three people. Full-studio weight each.

Founder

Lykon

Neural Networks · Real-Time Systems

Expert in neural networks and real-time systems. Owns bot AI, anti-cheat systems, hero design and combat mechanics.

Founder

Polyphemus

CI/CD · Cloud · DevOps

Leads CI/CD, cloud and DevOps — reliable real-time multiplayer server infrastructure and operations.

Mentor

D A R K

Game Development · Tech Mentorship

Founder, game developer and tech mentor with practical experience building products from concept to launch.

002 / How we work

Small team. No passengers.

3×
People — each carrying studio-sized weight, startup speed

Play what we ship

Still active in top-tier AAA titles today. The ladder is our QA department.

Own the whole stack

AI, netcode, infrastructure, combat design — built in-house, end to end.

One test for everything

Does it make the game better to play? If not, it doesn't ship.